2015
DOI: 10.1177/0956797614568681
|View full text |Cite
|
Sign up to set email alerts
|

Can a Near Win Kindle Motivation? The Impact of Nearly Winning on Motivation for Unrelated Rewards

Abstract: Common intuition and research suggest that winning is more motivating than losing. However, we propose that just failing to obtain a reward (i.e., nearly winning it) in one task leads to broader, positive motivational effects on subsequent unrelated tasks relative to clearly losing or actually obtaining the reward. We manipulated a near-win experience using a game app in Experiments 1 through 3 and a lottery in Experiment 4. Our findings showed that nearly winning in one task subsequently led participants to w… Show more

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...
2
1
1
1

Citation Types

2
17
0

Year Published

2015
2015
2024
2024

Publication Types

Select...
8

Relationship

1
7

Authors

Journals

citations
Cited by 28 publications
(19 citation statements)
references
References 34 publications
2
17
0
Order By: Relevance
“…Collapsing across the two types, near-misses were aversive yet increased the desire to continue to play the game. These findings corroborate past studies with the same slot machine task (Billieux et al 2012;Chase and Clark 2010;Clark et al 2012), as well as other studies measuring persistent play across different frequencies of near-misses (Côté et al 2003;Kassinove and Schare 2001), and a recent study employing a broader range of motivational indices including salivation rate and walking speed (Wadhwa and Kim 2015). However, the current findings clearly show that these responses vary with the precise spatial configuration: the unpleasant component was driven exclusively by the NM-As, and the motivational effect was driven exclusively by the NM-Bs.…”
Section: Near-miss Typessupporting
confidence: 90%
“…Collapsing across the two types, near-misses were aversive yet increased the desire to continue to play the game. These findings corroborate past studies with the same slot machine task (Billieux et al 2012;Chase and Clark 2010;Clark et al 2012), as well as other studies measuring persistent play across different frequencies of near-misses (Côté et al 2003;Kassinove and Schare 2001), and a recent study employing a broader range of motivational indices including salivation rate and walking speed (Wadhwa and Kim 2015). However, the current findings clearly show that these responses vary with the precise spatial configuration: the unpleasant component was driven exclusively by the NM-As, and the motivational effect was driven exclusively by the NM-Bs.…”
Section: Near-miss Typessupporting
confidence: 90%
“…We suspect that this might be due to the limited sensitivity of our subjective rating procedure for measuring gambling motivation: the repetition of ratings on every trial, combined with the lack of behavioral relevance of these ratings for the participants, might have made the rating procedure boring and thus less reliable for some participants. In the future, more sensitive measures of gambling motivation such as persistent play (Billieux et al, 2012;Clark et al, 2013) or perhaps salivation (Wadhwa and Kim, 2015) might be used to reveal the boosting effect of near-misses on motivation in pathological gamblers.…”
Section: Discussionmentioning
confidence: 99%
“…These studies illustrate that narrowly missing more or less desirable outcomes elicited regret or relief (respectively), but these methods may be considered prone to demand characteristics. Other research on NW has primarily described these events as triggering frustrative non‐reward (Wadhwa & Kim, ) or attributions of skill acquisition (Clark et al, 2013), mechanisms that need not inherently rely on counterfactual processing. In the present study, we sought to test the link between gambling near‐misses and counterfactual thinking using a different approach, looking at individual differences in “counterfactual potency” on an independent task (Camille et al, ; Camille et al, ; Gillan et al, ; Wu & Clark, ).…”
Section: Introductionmentioning
confidence: 99%