2017
DOI: 10.1109/tpc.2016.2632838
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Can Game-Based Learning Enhance Engineering Communication Skills?

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Cited by 43 publications
(31 citation statements)
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“…The usage of GBL has been explored in recent years for educational purposes due to the ability to commit students to the task that they are working on and pushing them to work to the edge of their capabilities [8], [9], [10], [11].…”
Section: Related Workmentioning
confidence: 99%
“…The usage of GBL has been explored in recent years for educational purposes due to the ability to commit students to the task that they are working on and pushing them to work to the edge of their capabilities [8], [9], [10], [11].…”
Section: Related Workmentioning
confidence: 99%
“…Dichev and Dicheva (2017) emphasized the problems of methodological support of gamification of the educational and cognitive activities in the information environment, the necessity to take into account its negative impact on the content component of training (shifting the emphasis from the incentive to acquire new knowledge to the desire to score more points). They considered it important to use a wide range of methods balancing external and internal motivators (Bodnar & Clark, 2017;Dichev & Dicheva 2017) and develop the gamification methodology to ensure that all students in class can acquire and develop the research skills in comfortable conditions (Cakiroglu, Basibuyuk & Guler, 2017;Brull & Finlayson, 2016).…”
Section: Literature Reviewmentioning
confidence: 99%
“…If the game is effective and achieves its goals, it must be aligned with the learning objectives. Game-based pedagogy is a potential tool for enhancing some specific skills in undergraduate students, such as written and oral communication [22].…”
Section: Engaging and Motivating Students With Escape Gamesmentioning
confidence: 99%