2020
DOI: 10.3389/fphys.2020.01017
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Can Gaming Get You Fit?

Abstract: Rationale: Exergaming may be a viable alternative to more traditional exercise. As highintensity exercise can provide substantial health benefits, the purpose of this study was to investigate the long-term effectiveness of providing inactive adults with access to a high-intensity exergaming platform. Methods: In this study, 52 inactive adults (<150 min of exercise per week), aged 18 years or older, were randomized (1:1) into an exergaming (N = 27) or a control group (N = 25). Exergaming participants were given… Show more

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Cited by 8 publications
(16 citation statements)
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References 48 publications
(57 reference statements)
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“…However, neither of these studies encompassed a predetermined training frequency. 29,30 Another study, which performed a training intervention similar to the present study, albeit in a smaller sample (seven participants), revealed comparable improvements in CRF after 6 weeks of exergaming. 11 In line with our findings, a recently published randomized controlled trial in healthy adults, who performed at least two sessions of highintensity exergame training per week for 8 weeks, found similar changes in VO 2max .…”
Section: Discussionsupporting
confidence: 67%
See 1 more Smart Citation
“…However, neither of these studies encompassed a predetermined training frequency. 29,30 Another study, which performed a training intervention similar to the present study, albeit in a smaller sample (seven participants), revealed comparable improvements in CRF after 6 weeks of exergaming. 11 In line with our findings, a recently published randomized controlled trial in healthy adults, who performed at least two sessions of highintensity exergame training per week for 8 weeks, found similar changes in VO 2max .…”
Section: Discussionsupporting
confidence: 67%
“…Two recent studies showed no effects of exergaming on VO 2max when allocating participants to an exergame. However, neither of these studies encompassed a predetermined training frequency 29,30 . Another study, which performed a training intervention similar to the present study, albeit in a smaller sample (seven participants), revealed comparable improvements in CRF after 6 weeks of exergaming 11 .…”
Section: Discussionmentioning
confidence: 40%
“…Playpulse is a cycling exergaming platform currently consisting of three different exergames. A more detailed description of the Playpulse exergaming platform is found elsewhere (Berg et al, 2020). In short, forward propulsion on the bicycle generates movement in the game, with a faster cadence generating faster movement and other game benefits.…”
Section: Methodsmentioning
confidence: 99%
“…We are aware of only three studies that have used maximal cardiopulmonary exercise testing with measurements of V̇O 2peak or maximal oxygen uptake (V̇O 2max ), the gold standard for assessment of cardiorespiratory fitness, before and after an exergaming intervention. Two of these studies showed no improvements in V̇O 2peak , likely due to an unstructured exergaming protocol without any requirements for the frequency of exergaming (Berg, Wang, Lydersen, & Moholdt, 2020; Owens, Garner, Loftin, van Blerk, & Emin, 2011). The third study indicated that V̇O 2peak could improve after exergaming; however, this study was limited by small sample size ( n = 14) (Warburton et al, 2007).…”
Section: Introductionmentioning
confidence: 99%
“…Although scientific evidence supporting the benefits of virtual reality and video games is abundant (Berg et al, 2020), studies in children with special needs are still limited (Alba‐Rueda et al, 2022). It should be noted that in using exergames to modify different health parameters in the child population without ID, different considerations must be considered, such as the selection of games, difficulty, or dosage of the programme (Lau et al, 2016).…”
Section: Discussionmentioning
confidence: 99%