2018
DOI: 10.1007/s11760-018-1347-0
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CART-based fast CU size decision and mode decision algorithm for 3D-HEVC

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Cited by 13 publications
(5 citation statements)
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“…Fast depth intra coding algorithms I C h e n [ 12], Fu [13], Saldanha [14], Chen [15] II Shen [16], Hamout [17], Zhang [18], Lei [19], Guo [20] Zhao [21], Sanchez [22]- [23], Park [24], Zhang [25] III Li [26], Peng [27], Jing [28] is listed in Table 1. The type I is to reduce the number of unnecessary traversal coding units (CUs) or terminate CU partitioning early, the type II is to reduce the prediction modes or optimise DMMs, and the type III is a comprehensive algorithm including the first two types.…”
Section: Typementioning
confidence: 99%
See 2 more Smart Citations
“…Fast depth intra coding algorithms I C h e n [ 12], Fu [13], Saldanha [14], Chen [15] II Shen [16], Hamout [17], Zhang [18], Lei [19], Guo [20] Zhao [21], Sanchez [22]- [23], Park [24], Zhang [25] III Li [26], Peng [27], Jing [28] is listed in Table 1. The type I is to reduce the number of unnecessary traversal coding units (CUs) or terminate CU partitioning early, the type II is to reduce the prediction modes or optimise DMMs, and the type III is a comprehensive algorithm including the first two types.…”
Section: Typementioning
confidence: 99%
“…Peng et al [27] set a certain threshold of the minimum RDcost to reduce candidate modes, and using the properties of the current CU to skip smaller CU size. Jing et al [28] proposed a classification and regression tree to predict the depth layer and reduce intra prediction modes.…”
Section: Typementioning
confidence: 99%
See 1 more Smart Citation
“…To extend HEVC to 3D video, Joint Collaborative Team on 3D Video Coding Extensions (JCT-3V) was jointly formed by the ITU-T Visual Coding Experts Group (VCEG) and the ISO/IEC Moving Picture Experts Group (MPEG). The JCT-3V produced two extensions of HEVC: multiview video HEVC (MV-HEVC) [23,24] and 3D extension of HEVC (3D-HEVC) [25,26]. The latter is the current state-of-the-art encoder for MVD data, which jointly encodes the texture and depth videos for increased coding efficiency.…”
Section: Introductionmentioning
confidence: 99%
“…This problem is even worse when encoding a 3D video, requiring to process several views in parallel, rising the encoding effort due to the extra tools used for depth map coding [17]. Some works proposed depth map time-saving techniques for single-core systems [18][19][20][21][22][23]; however, their speedup gains do not allow real-time 3D video encoding. Our early works explored depth modeling mode one (DMM-1) parallelism under multicore [24] and GPU [25] architectures.…”
Section: Introductionmentioning
confidence: 99%