2010
DOI: 10.1177/1555412010364981
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Cash Trade in Free-to-Play Online Games

Abstract: The rapidly expanding ‘‘free-to-play’’ online game payment model represents a huge shift in digital game commercialization, with cash payments for virtual items increasingly recognized as central to ‘‘free game’’ participation. In this article, the authors look at implications of this trend for gameplay experiences (especially in terms of immersion, fairness, and fun) and describe a fundamental shift in player self-perceptions as consumers rather than members of a gaming community. This change is occurring at … Show more

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Cited by 73 publications
(22 citation statements)
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“…Game fairness, as proposed by Hamari [3], Paavilainen et al [4], and Lin and Sun [5], and latency/performance issues, spotted on by Yahyavi and Kemme [26], Chambers et al [14] and Achterbosch et al [2], community [41], service/support team and in-game features [27,41] are significant drop-out factors that can be controlled by product managers. From these, game fairness and latency seem to be the most important factors when deciding to quit a F2P MMOG, since both factors got higher scores in every test than the other three factors.…”
Section: Discussionmentioning
confidence: 99%
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“…Game fairness, as proposed by Hamari [3], Paavilainen et al [4], and Lin and Sun [5], and latency/performance issues, spotted on by Yahyavi and Kemme [26], Chambers et al [14] and Achterbosch et al [2], community [41], service/support team and in-game features [27,41] are significant drop-out factors that can be controlled by product managers. From these, game fairness and latency seem to be the most important factors when deciding to quit a F2P MMOG, since both factors got higher scores in every test than the other three factors.…”
Section: Discussionmentioning
confidence: 99%
“…Thus, pressured by shareholders, who aim at short-term results, product managers' primary solution to finance all the resources spent on free-to-play MMOG is the addition of so-called premium features. However, pushing the need to finance the game to the limit by adding increasingly more premium features in core game mechanisms or creating premium features that grant huge advantages for those who decide to invest on the game (paying players) may break the players' vision of a fair game [3,4,5].…”
Section: Game Fairnessmentioning
confidence: 99%
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