2022
DOI: 10.1007/978-3-031-20077-9_2
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Category-Level 6D Object Pose and Size Estimation Using Self-supervised Deep Prior Deformation Networks

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Cited by 41 publications
(33 citation statements)
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“…Recently, many methods [21,3,30,35,4,2,5] have been proposed for category-level pose estimation, which can be categorized into two groups: prior-free methods and priorbased methods. Prior-free methods [4,22,34,33] mainly focus on designing network structures to fit the training data better.…”
Section: Prior-based Methodsmentioning
confidence: 99%
“…Recently, many methods [21,3,30,35,4,2,5] have been proposed for category-level pose estimation, which can be categorized into two groups: prior-free methods and priorbased methods. Prior-free methods [4,22,34,33] mainly focus on designing network structures to fit the training data better.…”
Section: Prior-based Methodsmentioning
confidence: 99%
“…Various follow-up works modify SPD's network architecture and training scheme to achieve further improvements. For example, CR-Net [14] uses a recurrent architecture to iteratively deform the canonical point set, SGPA [15] uses a transformer architecture to more effectively adjust the canonical point set, and DPDN [16] employs consistency-based losses for additional selfsupervised learning.…”
Section: Related Workmentioning
confidence: 99%
“…A notable line of work focusses on selfsupervised approaches. Following the early work by Manhardt et al [25], most works [48,50,16] focus on self-supervised learning in a sim-to-real context. That is, they first train in fully supervised fashion on synthetic data, and subsequently fine-tune without or with limited annotations on real data.…”
Section: Related Workmentioning
confidence: 99%
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“…Neural Shape Representation An efficient and accurate object shape representation is essential for iterative optimization for shape estimation as it dictates the computational cost of a single iteration. Commonly used representations such as point clouds [7,8,21,33,38] and voxels [5,32] are inefficient as they first need to be instantiated in 3D before their 2D depth images can be rendered. Recently, implicit neural representations (INRs) have been introduced as a continuous but compact shape representation [5,29,30].…”
Section: Related Workmentioning
confidence: 99%