2017
DOI: 10.1371/journal.pone.0169329
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Cervical Spine Injuries: A Whole-Body Musculoskeletal Model for the Analysis of Spinal Loading

Abstract: Cervical spine trauma from sport or traffic collisions can have devastating consequences for individuals and a high societal cost. The precise mechanisms of such injuries are still unknown as investigation is hampered by the difficulty in experimentally replicating the conditions under which these injuries occur. We harness the benefits of computer simulation to report on the creation and validation of i) a generic musculoskeletal model (MASI) for the analyses of cervical spine loading in healthy subjects, and… Show more

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Cited by 81 publications
(85 citation statements)
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“…Moreover, more thorough characterization of the human tissues is required to better understand the exact properties that need to be replicated by the designer biomaterials. The natural discipline to use for this purpose is biomechanics where the properties of human tissues are studied using computational [262][263][264][265][266] and experimental [267][268][269][270][271] techniques and the musculoskeletal loads are estimated using musculoskeletal models [272][273][274][275] and massspring-damper models [276][277][278][279] of the human body.…”
Section: Relationship With the Designer Materials Paradigmmentioning
confidence: 99%
“…Moreover, more thorough characterization of the human tissues is required to better understand the exact properties that need to be replicated by the designer biomaterials. The natural discipline to use for this purpose is biomechanics where the properties of human tissues are studied using computational [262][263][264][265][266] and experimental [267][268][269][270][271] techniques and the musculoskeletal loads are estimated using musculoskeletal models [272][273][274][275] and massspring-damper models [276][277][278][279] of the human body.…”
Section: Relationship With the Designer Materials Paradigmmentioning
confidence: 99%
“…• multibody dynamics, muscle dynamics, and kinematic constraints: OpenSim Models are a standard way to describe musculoskeletal systems, and Moco uses OpenSim Models to obtain the system's multibody dynamics, auxiliary dynamics (e.g., muscle activation dynamics and tendon compliance), and kinematic constraints. Moco handles kinematic constraints, which are commonly used to model anatomy such as the knee, shoulder, and neck [48][49][50][51].…”
Section: Defining Problems With Mocoproblemmentioning
confidence: 99%
“…These models developed by Vasavada's group do not have mass or inertia properties so they are not ready for dynamic simulations. Cazzola et al [10] improved Vasavada's model with inertia properties and integrated it with a whole body model for rugby simulations. They also increased the isometric strength of each muscle in Vasavada's model by at least 40%.…”
Section: Introductionmentioning
confidence: 99%