2021
DOI: 10.5194/ica-proc-4-99-2021
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Challenges in the teaching of Cartography during the COVID-19 pandemic: use of Minecraft in the remote classroom setting

Abstract: Abstract. The multi-tasking and technological phenomena of modern society form the basis for so-called active methodology options, which engage students through several different teaching strategies. Among these strategies is game-based learning, very appealing to the younger generation of students and with great didactic potential in the teaching of Cartography and Geography. With the increase in versions of games available on different platforms, their lower cost and the introduction of devices such as mobil… Show more

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Cited by 4 publications
(2 citation statements)
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“…Furthermore, the successful integration of Minecraft into the primary school syllabus necessitates addressing various challenges (Berling, 2020;Gabriel et al, 2019;Galindo-Domínguez, 2019;Näykki et al, 2019; C. C. R. G. de Sena & Jordão, 2021). These challenges may include ensuring technical feasibility, providing appropriate teacher training and support, aligning Minecraft activities with the existing curriculum, developing valid assessment methods, and ensuring cultural appropriateness (Faryadi et al, 2007;Firdaus Yahaya et al, 2013b;Rahimi et al, 2010).…”
Section: Problem Statementmentioning
confidence: 99%
See 1 more Smart Citation
“…Furthermore, the successful integration of Minecraft into the primary school syllabus necessitates addressing various challenges (Berling, 2020;Gabriel et al, 2019;Galindo-Domínguez, 2019;Näykki et al, 2019; C. C. R. G. de Sena & Jordão, 2021). These challenges may include ensuring technical feasibility, providing appropriate teacher training and support, aligning Minecraft activities with the existing curriculum, developing valid assessment methods, and ensuring cultural appropriateness (Faryadi et al, 2007;Firdaus Yahaya et al, 2013b;Rahimi et al, 2010).…”
Section: Problem Statementmentioning
confidence: 99%
“…The lack of a comprehensive understanding of the benefits and challenges associated with integrating Minecraft into the primary school syllabus to enhance learning through the Arabic language limits the ability of educators, policymakers, and curriculum designers to make informed decisions regarding its implementation (Gabriel et al, 2019;Näykki et al, 2019;Rahimi et al, 2010; C. C. R. G. de Sena & Jordão, 2021). Without empirical evidence and research-based guidelines, there is a risk of ineffective or suboptimal integration of Minecraft, which may hinder its potential to enhance learning outcomes and language acquisition in primary schools.…”
Section: Problem Statementmentioning
confidence: 99%