2019
DOI: 10.15701/kcgs.2019.25.3.85
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Character Motion Control by Using Limited Sensors and Animation Data

Abstract: A 3D virtual character playing a role in a digital story-telling has a unique style in its appearance and motion. Because the style reflects the unique personality of the character, it is very important to preserve the style and keep its consistency. However, when the character's motion is directly controlled by a user's motion who is wearing motion sensors, the unique style can be discarded. We present a novel character motion control method that uses only a small amount of animation data created only for the… Show more

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