Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems 2017
DOI: 10.1145/3025453.3025473
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Citizen Science Opportunities in Volunteer-Based Online Experiments

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Cited by 20 publications
(9 citation statements)
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“…The interface between 'human sensors-behaviour' and hydrology represents a cross-cutting topic that requires transdisciplinarity, where natural, social and computer science experts should join efforts. In particular, we see the behavioural and cognitive sciences, focusing on motivation, learning and communications, as relevant to this theme (Oliveira et al, 2017). Moreover, gaming technologies, which can integrate advanced hydrodynamic simulations (Zadick et al, 2016, Jeschke et al, 2018, are also expected to provide transdisciplinary testing environments and favour the engagement of non-traditional audiences (Newman et al, 2012, Morschheuser et al, 2016, Radchuk et al, 2017, Aubert et al, 2018, Haan and Voort, 2018.…”
Section: Theme 2 Human Sensors and Behaviour Analyticsmentioning
confidence: 99%
“…The interface between 'human sensors-behaviour' and hydrology represents a cross-cutting topic that requires transdisciplinarity, where natural, social and computer science experts should join efforts. In particular, we see the behavioural and cognitive sciences, focusing on motivation, learning and communications, as relevant to this theme (Oliveira et al, 2017). Moreover, gaming technologies, which can integrate advanced hydrodynamic simulations (Zadick et al, 2016, Jeschke et al, 2018, are also expected to provide transdisciplinary testing environments and favour the engagement of non-traditional audiences (Newman et al, 2012, Morschheuser et al, 2016, Radchuk et al, 2017, Aubert et al, 2018, Haan and Voort, 2018.…”
Section: Theme 2 Human Sensors and Behaviour Analyticsmentioning
confidence: 99%
“…Most commonly among the top 20 papers with most participants were analyses of behavioral log data, surveys, or (very few) experiments conducted on social networking sites (8/20 papers, e.g., [10,54]), on other online services, such as on online education platforms (e.g., [24]), or on online game sites (e.g., [54]). Some of the increase in participant diversity can also be attributed to studies that have been conducted on online platforms such as Mechanical Turk (e.g., [6]) or LabintheWild (e.g., [41,65]).…”
Section: Westernmentioning
confidence: 99%
“…However, these games solve only specific problems and are tightly coupled with volunteers' human computation tasks. In the last decade, the importance of games in human computation (volunteer thinking) has been confirmed by many studies [37], [38], [52]. There have been a number of human computation games that have been implemented to solve some complex problems [39], for example, the Wildfire Wally game was designed to solve graph search problems [40].…”
Section: Related Workmentioning
confidence: 99%