2021
DOI: 10.3389/fpsyg.2021.714333
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Classification of Gamers Using Multiple Physiological Signals: Distinguishing Features of Internet Gaming Disorder

Abstract: The proliferating and excessive use of internet games has caused various comorbid diseases, such as game addiction, which is now a major social problem. Recently, the American Psychiatry Association classified “Internet gaming disorder (IGD)” as an addiction/mental disorder. Although many studies have been conducted on the diagnosis, treatment, and prevention of IGD, screening studies for IGD are still scarce. In this study, we classified gamers using multiple physiological signals to contribute to the treatme… Show more

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Cited by 3 publications
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“…Therefore, increased theta band power in the LF during online video gaming versus CPT in the HC group indicates that online video game play requires more cognitive control than CPT. In contrast, the difference in the amount of LF theta power increase between HC and GD during online video game play-i.e., a lower theta power increase in the GD group compared with the HC group-may indicate a loss of cognitive control in the GD participants due to a deterioration of prefrontal function [45,46].…”
Section: Discussionmentioning
confidence: 92%
“…Therefore, increased theta band power in the LF during online video gaming versus CPT in the HC group indicates that online video game play requires more cognitive control than CPT. In contrast, the difference in the amount of LF theta power increase between HC and GD during online video game play-i.e., a lower theta power increase in the GD group compared with the HC group-may indicate a loss of cognitive control in the GD participants due to a deterioration of prefrontal function [45,46].…”
Section: Discussionmentioning
confidence: 92%
“…In the previous study, Dyrba et al ( 2015 ) reported that the integrating multimodal MRI data showed improved classification accuracy compared to utilizing the best single measures by multiple-kernel SVM. In the study with IGD, multiple physiological markers, such as electrooculogram (EOG), photoplethysmogram (PPG), and electroencephalogram (EEG), were utilized to classify individuals who seldom play games, those who enjoy and play games frequently, and those who have IGD (Ha et al, 2021 ). According to a two-layer feedforward neural network model, the combination of three physiological signals had a higher classification accuracy (90%) than the combination of EOG and PPG or EEG only.…”
Section: Introductionmentioning
confidence: 99%