2021
DOI: 10.1109/access.2021.3111180
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Client-Side Network Delay Compensation for Online Shooting Games

Abstract: In online multiplayer shooting games, a long network delay can adversely impact player performance because it leads to large synchronization errors in the game information, such as location errors, between players. To mitigate synchronization errors between players, we propose a novel clientside delay compensation system for online multiplayer shooting games. The proposed delay compensation system comprises regression-based and reinforcement-based methods, which accurately predict present game information base… Show more

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Cited by 6 publications
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