2014 27th SIBGRAPI Conference on Graphics, Patterns and Images 2014
DOI: 10.1109/sibgrapi.2014.20
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Cloth Simulation with Triangular Mesh Adaptivity

Abstract: In the last decades, cloth animation has been the focus of much research, because of demands from the entertainment industry and from e-commerce. That type of animation is usually produced by means of physics simulations that are computationally expensive. Cloth folding during oscillations or due to contact with rigid objects often requires a very dense mesh when high curvatures are present. In those situations, the dynamics simulation will involve huge matrices and vectors. So, in the attempt to reduce costs,… Show more

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Cited by 2 publications
(2 citation statements)
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“…Moving into the application of subdivision surfaces and collision detection, one can observe that these two techniques are extensively used in various fields such as animations, games, and simulations (Liu et al, 2012). The usage of these techniques in the fields mentioned above increases the appeal it holds for the user because the effects are realistic and follow the laws of the real world (de Oliveira et al, 2014). Focusing solely on cloth simulation, one can see the importance of both techniques.…”
Section: Introductionmentioning
confidence: 99%
“…Moving into the application of subdivision surfaces and collision detection, one can observe that these two techniques are extensively used in various fields such as animations, games, and simulations (Liu et al, 2012). The usage of these techniques in the fields mentioned above increases the appeal it holds for the user because the effects are realistic and follow the laws of the real world (de Oliveira et al, 2014). Focusing solely on cloth simulation, one can see the importance of both techniques.…”
Section: Introductionmentioning
confidence: 99%
“…Because the discrete particle model uses the relatively simple mechanical form to describe the dynamic characteristics of cloth deformation, the computational complexity is very low, which makes the method performs better in real-time than the continuum model. The discrete particle model includes the mass-spring model [6], position based dynamics [7,8], adaptive mesh method [9,10] and other methods.…”
Section: Introductionmentioning
confidence: 99%