2015
DOI: 10.7183/2326-3768.3.3.223
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Co-Creation’s Role in Digital Public Archaeology

Abstract: Simon (2010:187) notes that the purpose of co-creative community projects is “to give voice and be responsive to the needs and interests of local community members; to provide a place for community engagement and dialogue; and to help participants develop skills that will support their own individual and community goals.” This paper explores the role that co-creation currently plays in digital public archaeology and discusses how co-creative methods can inform broader archaeological digital engagement efforts.… Show more

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Cited by 10 publications
(8 citation statements)
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References 35 publications
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“…Bollwerk 2015;Bonacchi et al 2015). To facilitate such efforts, processes from orthodox workflows have been decomposed into simple-to-execute microtasks, defining a limited menu of discrete functions that can be applied to the individual records that are dispensed and assigned one at a time to participants by the system.…”
Section: The School Of Digital Citizenshipmentioning
confidence: 99%
“…Bollwerk 2015;Bonacchi et al 2015). To facilitate such efforts, processes from orthodox workflows have been decomposed into simple-to-execute microtasks, defining a limited menu of discrete functions that can be applied to the individual records that are dispensed and assigned one at a time to participants by the system.…”
Section: The School Of Digital Citizenshipmentioning
confidence: 99%
“…While some communities have actively pursued digital replication of their heritage objects (Ngata, NgataGibson, and Salmond 2012), others do not wish to make such objects publically available due to their esoteric qualities (Boast and Enote 2013). Bollwerk (2015) cautions that movements in archaeology towards increased transparency through Open Access and Open Data may conflict with Indigenous cultural protocols, and that co-creating digital data and resources with Indigenous communities means ensuring that those communities can control access to the data. Concerns about intellectual copyright should play into any decision about creating digital models of heritage objects (Brown and Nicholas 2012), but become particularly important when posting information online, especially given that anyone with a 3D printer can turn a digital 3D model into a physical object.…”
Section: Ethical Considerations and Future Directionsmentioning
confidence: 98%
“…Colwell-Chanthaphonh et al 2010;Nicholas and Andrews 1997) and community-based participatory research (Atalay 2012), in promoting the meaningful involvement of community members in all stages of the research process, from design through dissemination. The term 'co-creation' is increasingly applied to community-researcher collaborations at the most power-sharing end of the collaboration spectrum (Bollwerk 2015).…”
mentioning
confidence: 99%
“…Exploiting the affordances of digital technologies in order to encourage participation in public archaeology is an increasingly popular activity within the discipline (Bollwerk 2015;Richardson 2013). The practices of archaeological communication and coproduction within a wholly digital environment can offer new perspectives on public archaeology practice, and these projects are potentially less expensive and easier to manage than 'reallife' projects.…”
Section: Digital Public Archaeologymentioning
confidence: 99%