2019
DOI: 10.1080/15710882.2019.1572765
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Co-ideation critique unfolded: an exploratory study of a co-design studio ‘crit’ based on the students’ experience

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Cited by 22 publications
(18 citation statements)
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References 32 publications
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“…Multi-user virtual environments were found advantageous for collaboration between learners in terms of presenting their work and generating progress (Fruchter, 2014). Studies tracking collaborative ideation in iVR crits indicate the media's role in shaping crit communication (Boudhraa, Dorta, Milovanovic, & Pierini, 2019;Dorta, Kinayoglu, & Boudhraâ, 2016). However, since these studies focused solely on iVR crits, further knowledge is required to articulate how communication in iVR crits differs from non-immersive crits to discuss the implications iVR media may have on design pedagogy and integrate iVRs as educational media in the studio.…”
Section: Immersive Virtual Reality Media Of Communicationmentioning
confidence: 99%
“…Multi-user virtual environments were found advantageous for collaboration between learners in terms of presenting their work and generating progress (Fruchter, 2014). Studies tracking collaborative ideation in iVR crits indicate the media's role in shaping crit communication (Boudhraa, Dorta, Milovanovic, & Pierini, 2019;Dorta, Kinayoglu, & Boudhraâ, 2016). However, since these studies focused solely on iVR crits, further knowledge is required to articulate how communication in iVR crits differs from non-immersive crits to discuss the implications iVR media may have on design pedagogy and integrate iVRs as educational media in the studio.…”
Section: Immersive Virtual Reality Media Of Communicationmentioning
confidence: 99%
“…Using iVRs in crits tends to increase the number of newly generated design issues introduced by students (Sopher and Gero, 2021), providing evidence for the medium's capacity to support a learner-centred education desired in situated pedagogy (Slater, 2017). iVRs support collocated and remote communication through using conversational elements considered to support collaborative ideation from abstract to concrete ideas (Boudhraa et al, 2019;Dorta et al, 2016) and in achieving creative design solutions (Hong et al, 2019). This demonstrates iVRs' role in shaping communication in a carbon-free educational setting.…”
Section: Immersive Virtual Reality Systems As Carbon Free Communicati...mentioning
confidence: 90%
“…A study undertaken by Boudhraa et al (2019) reveals how one such studio in Canada is grappling with experimental ideas of co-ideation and how the critique process itself has afforded the students an opportunity to acquire an entirely different approach to design. Through a process of generating ideas between students and lecturers, the researchers could observe a shift in design process and thinking (Boudhraa et al , 2019), a skill that is becoming increasingly valued in addressing the complex socio-economic challenges of our time (Sanya, 2016).…”
Section: Literature Reviewmentioning
confidence: 99%