2015
DOI: 10.1080/15710882.2014.997744
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Codesign for people with aphasia through tangible design languages

Abstract: This is the accepted version of the paper.This version of the publication may differ from the final published version. Permanent repository link

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Cited by 88 publications
(81 citation statements)
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“…These challenges seem to come down to 3 fundamental concerns that can apply also to co-design with stroke survivors: 1) the lack of approach for co-designing with these users 2) the over appreciation of the visual and the verbal and 3) the perception of participatory design/co-design -which normally assumes that partners of (relatively) equal cognitive and physical abilities participate in the design process. An example from [16] showed comic like strips useful in focus groups with persons who had had a stroke, and physical objects and props have been found to be a useful tool when involving persons with speech impairments in a design process [16]. Figure 1.…”
Section: Co-design With Stroke Survivorsmentioning
confidence: 99%
“…These challenges seem to come down to 3 fundamental concerns that can apply also to co-design with stroke survivors: 1) the lack of approach for co-designing with these users 2) the over appreciation of the visual and the verbal and 3) the perception of participatory design/co-design -which normally assumes that partners of (relatively) equal cognitive and physical abilities participate in the design process. An example from [16] showed comic like strips useful in focus groups with persons who had had a stroke, and physical objects and props have been found to be a useful tool when involving persons with speech impairments in a design process [16]. Figure 1.…”
Section: Co-design With Stroke Survivorsmentioning
confidence: 99%
“…Interventions with people with aphasia (PWA) harness technology in increasingly diverse ways to deliver individualized impairment based programs (see for example Nouwens et al, 2013; Des Roches et al, 2015; Palmer et al, 2015), rehabilitate functional communication (Bilda, 2011; Marshall et al, 2013), promote social participation (Wilson et al, 2015), provide education (Rose et al, 2010) and enable remote delivery and continued rehabilitation in the context of limited resource (van de Sandt-Koenderman, 2011; Woolf et al, 2016). …”
Section: Introductionmentioning
confidence: 99%
“…An example from the NavMem AAL project illustrates how one can adapt a common design technique, the scenario, to work better for stroke survivors. In this project comic like strips were seen to be useful in focus groups with persons who had had a stroke [15], and physical objects and props have been found to be a useful tool when involving persons with speech impairments in a design process [16].…”
Section: Design Processmentioning
confidence: 99%