Proceedings of the 1st International Conference on Tangible and Embedded Interaction 2007
DOI: 10.1145/1226969.1226992
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Collaborative ambient systems by blow displays

Abstract: We implemented blow displays, which provide force feelings with no contact. Although blow displays can use only wind velocities and directions to represent information, they are less intrusive and less visually polluting to other media than other displays. We propose collaborative ambient systems to utilize blow displays' characteristics of spatiality and compatibility with other media. In collaborative ambient systems, blow displays direct the user to displays that provide rich information. Blow displays can … Show more

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Cited by 10 publications
(4 citation statements)
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“…A more distributed and body-immersive wind environment created using the Wind Cubes [20], blow displays [21], and more recently a virtual sailing environment [22] involve use of fans in proximity to the user that add wind sensation but intrude on the environment due to visible and audible fan locations. In [23], a localized VR display that uses permeable screens and a fan arrangement that is directly behind the screens is used.…”
Section: Introductionmentioning
confidence: 99%
“…A more distributed and body-immersive wind environment created using the Wind Cubes [20], blow displays [21], and more recently a virtual sailing environment [22] involve use of fans in proximity to the user that add wind sensation but intrude on the environment due to visible and audible fan locations. In [23], a localized VR display that uses permeable screens and a fan arrangement that is directly behind the screens is used.…”
Section: Introductionmentioning
confidence: 99%
“…As a first illustration for how they might be used to support interfaces designed by others, leveraging some of the scaling properties of our blade-based approach, we briefly describe how the Blow Displays by Minakuchi et al [14], and Murmur by Rydarowski et al [17] could be implemented using blades and tiles. As built by Minakuchi et al, the Blow Display uses two fans driven by a Phidgets Motor Controller to divert user attention towards a PC monitor.…”
Section: Fan-based Interfacesmentioning
confidence: 99%
“…There exist various non-contact thermal feedback [6,9]. Cold cues is less studied as fans are more generally used to simulate wind than cold [10][11][12]. Contact thermal stimulations are also expanding [5,[13][14].…”
Section: Introductionmentioning
confidence: 99%