2011 International Conference on Virtual Reality and Visualization 2011
DOI: 10.1109/icvrv.2011.63
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Collaborative Augmented Reality Ping-Pong Via Markerless Real Rackets

Abstract: This article proposes a method of constructing a ping-pong system via markerless real rackets in collaborative augmented reality. Except a pair of video cameras, without any other sensors or artificial markers, users can use real rackets to hit virtual ping-pong ball on a virtual table and interact with remote partners in augmented reality scene just as they were playing ping-pong in the same place. First, the real racket can be detected and tracked in real-time in the video captured by a single camera in each… Show more

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Cited by 5 publications
(1 citation statement)
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“…In addition to instructional video playback, the AR content includes graphical overlays (ie, lines) that track parts of the body (ie, arms). For simplicity, we achieved this effect via postproduction video editing (although others have implemented body tracking [48][49][50]).…”
Section: Physical Rehabilitationmentioning
confidence: 99%
“…In addition to instructional video playback, the AR content includes graphical overlays (ie, lines) that track parts of the body (ie, arms). For simplicity, we achieved this effect via postproduction video editing (although others have implemented body tracking [48][49][50]).…”
Section: Physical Rehabilitationmentioning
confidence: 99%