“…XR encompasses a range of immersive technologies, such as VR, AR, and MR, enabling users to experience and interact with digital content and physical spaces in engaging and intuitive ways. In architecture, XR technologies have been employed for various applications, including design collaboration, education, reconstruction, simulation, and visualization (Stals and Caldas, 2022;Ahn, Ko, and Gim, 2019;Milovanovic et al, 2017;Gül and Halıcı, 2016). For instance, Chen, Gu, and Lo ( 2021) developed an MR game integrating intangible content, like comics, with immersive interactions in tangible heritage sites.…”