2019
DOI: 10.11591/ijeecs.v16.i1.pp500-507
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Collaborative virtual reality application for interior design

Abstract: <p>Virtual Reality (VR) is currently popular technology that has been used by people in various areas such as architecture, medical, training and many more.  In this paper, the researcher proposed collaborative VR for interior design that allows customer and designer work together at different location.  Commonly, the designer draw their design in two-dimensional (2D) graphics at the drawing paper and presents to the customer.  However, 2D drawings led to an ambiguity, indistrinct and uncertainty on the … Show more

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Cited by 5 publications
(5 citation statements)
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“…The innovation of this study is mainly reflected in the involvement of VR panoramic technology in various stages of the entire interior design process and the construction of panoramic scenes. This enriches the integration of the two, focusing on solving the pain points of traditional interior design methods, and exploring new methods and technologies in interior design [7].…”
Section: Introductionmentioning
confidence: 99%
“…The innovation of this study is mainly reflected in the involvement of VR panoramic technology in various stages of the entire interior design process and the construction of panoramic scenes. This enriches the integration of the two, focusing on solving the pain points of traditional interior design methods, and exploring new methods and technologies in interior design [7].…”
Section: Introductionmentioning
confidence: 99%
“…The development of software and hardware virtual reality tools demonstrates the great potential of information and communication technologies (ICT) in the interior design industry [8].The process of transferring imagination is usually used with VR equipment, such as Samsung Gear VR, Google Card Board, or even using Oculus Computer-connected Rift. Redesign any modifications that need reconstructing the prototype [9]. Participating in artificial intelligence, image processing, and multisensor knowledge [10].…”
Section: Introductionmentioning
confidence: 99%
“…Other research in virtual reality topic also has been conducted in different application for example in education by Al Farsi et.al(2021) which provide comprehensive overview of virtual reality applications in educational institutions, in interior design which conducted by Rahmat(2019), and in Gaming and Health which has been conducted by Gouveia(2023) . Based on the activities of this virtual expo, the proposing team created a sustainable plan to market MSME products by creating virtual outlets.…”
Section: Introductionmentioning
confidence: 99%
“…Technological characteristics suitable for use, such as virtual reality (VR) media can be implemented in the teaching and learning process amid the current pandemic which aims to attract students' interest and feel the atmosphere like in class when offline learning takes place. From the previous research that has been described, it will produce a state of the art as shown in figure2.Other research in virtual reality topic also has been conducted in different application for example in education by Al Farsi et.al(2021) which provide comprehensive overview of virtual reality applications in educational institutions, in interior design which conducted byRahmat(2019), and in Gaming and Health which has been conducted byGouveia(2023) . Based on the activities of this virtual expo, the proposing team created a sustainable plan to market MSME products by creating virtual outlets.…”
mentioning
confidence: 99%