“…The basic idea is that reflected features of a scene stretch out in directions perpendicular to the surface depth gradients, and are compressed as a cosine function of the magnitudes of those gradients. Similar ideas involving oriented flow gradients have also been proposed for the analysis of shading on matte surfaces ( Bretan & Zucker, 1996 ; Kunsberg, Holtmann-Rice, Alexander, Cholewiak, Fleming, & Zucker, 2018 ; Kunsberg & Zucker, 2018 ; Pont & Koenderink, 2008 , Pont, van Doorn, Wijntjes, & Koenderink, 2015 ).…”