“…BTs for Game AI Type of Game Papers Real time strategy games (RTS) [38], [136], [167], [94], [65], [119], [111], [168], [120], [93] First Person Shooters (FPS) [46], [75], [71], [47], [144], [135], [17] Platform games [7], [177], [109], [129], [37], [178], [32], Dialogue games [102], [36], [133], [42], [158], [79], [34] robot. The parallel node was also discussed and expanded by [35] in combination with event driven nodes, in the context of an architecture for industrial robot control based on BTs.…”