2017
DOI: 10.1007/978-3-319-59147-6_59
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Combining Neural Networks for Controlling Non-player Characters in Games

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Cited by 3 publications
(3 citation statements)
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References 13 publications
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“…Papers Reinforcement [40], [51], [81], [6], [179], [176], [67], [66], [128], [51], [180], [183] Evolutionary [65], [94], [129], [45], [118], [177], [109], [173], [44], [11], [108], [146], [77], [106], [107], [77], [76], [32], [146], [106], [174], [61] Case Based Reasoning [46], [119], [48], [180] From Demonstration [50], [143], [17] policy representation for both learning and planning approaches, with the hope of improving both performance and design time.…”
Section: Learning Methodsmentioning
confidence: 99%
See 1 more Smart Citation
“…Papers Reinforcement [40], [51], [81], [6], [179], [176], [67], [66], [128], [51], [180], [183] Evolutionary [65], [94], [129], [45], [118], [177], [109], [173], [44], [11], [108], [146], [77], [106], [107], [77], [76], [32], [146], [106], [174], [61] Case Based Reasoning [46], [119], [48], [180] From Demonstration [50], [143], [17] policy representation for both learning and planning approaches, with the hope of improving both performance and design time.…”
Section: Learning Methodsmentioning
confidence: 99%
“…Learning by demonstration has shown improvements in generating more human-like behavior, although in situations where human behavior was less predictable, the resulting NPC behaviors might not meet expectations [17]. Machine learning functions, such as neural networks, have been used in combination with BTs to let game developers combine hand-coded BTs with programming by demonstration [143]. This technique can increase performance in uncertain environments thanks to the noise tolerance of neural networks.…”
Section: Learning From Demonstrationmentioning
confidence: 99%
“…VPEs integrate a selected Visual Programming Language (VPL) to enable their users to create applications on the basis of such graphical elements as icons, blocks, arrows, forms, and figures, among others, rather than code only [25,26] . The relevance of these development tools has recently increased not only in Robotics-related use cases, but also in other fields of Computer Science such as the Internet of Things (IoT) [25,27] , video game development [28,29] , mobile application development [30] , and Virtual/Augmented Reality [31] . Due to their aforementioned flexibility and relevance, this article focuses on the EUD tools using VPEs for the design of Social Robotics applications.…”
Section: Introductionmentioning
confidence: 99%