1993
DOI: 10.2307/419508
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Come to the Edge: Role Playing Activities in a Constitutional Law Class

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Cited by 30 publications
(10 citation statements)
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“…Role playing or simulated learning (King, 1974) is a traditional and widely recognized technique used in political science (Dorn, 1989;Hensley, 1993). For years, law students from a private higher education institution in Colombia have developed traditional role-play workshops involving defendants, plaintiffs and judges in a Procedural law class.…”
Section: Introductionmentioning
confidence: 99%
“…Role playing or simulated learning (King, 1974) is a traditional and widely recognized technique used in political science (Dorn, 1989;Hensley, 1993). For years, law students from a private higher education institution in Colombia have developed traditional role-play workshops involving defendants, plaintiffs and judges in a Procedural law class.…”
Section: Introductionmentioning
confidence: 99%
“…Articles published in PS, for instance, detail the use of moot court and other similar exercises~Collins and Rogoff 1991 ;Guliuzza 1991;Hensley 1993;Baker 1994 Formal debates are perhaps the easiest of these exercises to incorporate into classes. Works such as William Bennett's Beginning Debate~1990!…”
Section: Legal Learning Strategiesmentioning
confidence: 99%
“…Hence, simulations have been used as an active-learning tool to study decision making at the United Nations (Chasek 2005;McIntosh 2000), decision making during the Cuban Missile Crisis (Stover 2007), two-level negotiation games (Young 2006), decision making within the European Union (Zeff 2003), negotiations in the anarchic Isle of Ted (Thomas 2002), brinkmanship crisis in the Arab-Israeli conflict (Dougherty 2003;Raymond and Sorensen 2008), cabinet formation in a country with a proportional-representation electoral system (Shellman 2001), ethnic conflict in a postcommunist setting (Ambrosio 2004), Supreme Court decision making (Hensley 1993), and crisis decision making (Franke 2006;Kanner 2007). Such broad applications have only increased the appeal of role-playing simulations (Endersby and Webber 1995;Kaarbo and Lantis 1997;Shaw 2004).…”
Section: Active Learning Simulation and Role-playingmentioning
confidence: 99%