Proceedings of the 2nd International Conference on Digital Signal Processing 2018
DOI: 10.1145/3193025.3193054
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Command-Based Object Manipulation in Virtual Reality for Visualization and Design Tasks

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“…Using Vive, students took too much time controlling the pieces precisely. This problem is an already known weakness of Vive's direct manipulation method [Mendes, 2017][Tuachob, 2018 2018]. To compensate for the effects of this weakness, we deactivated collision and gravity.…”
Section: Interaction Fidelity: Direct Manipulation Has Difficulty Of Precise Manipulation In the Vive Conditionmentioning
confidence: 99%
“…Using Vive, students took too much time controlling the pieces precisely. This problem is an already known weakness of Vive's direct manipulation method [Mendes, 2017][Tuachob, 2018 2018]. To compensate for the effects of this weakness, we deactivated collision and gravity.…”
Section: Interaction Fidelity: Direct Manipulation Has Difficulty Of Precise Manipulation In the Vive Conditionmentioning
confidence: 99%