2011
DOI: 10.1007/978-3-642-23771-3_19
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Comparing Free Hand Menu Techniques for Distant Displays Using Linear, Marking and Finger-Count Menus

Abstract: Abstract. Distant displays such as interactive public displays (IPD) or interactive television (ITV) require new interaction techniques as traditional input devices may be limited or missing in these contexts. Free hand interaction, as sensed with computer vision techniques, presents a promising interaction technique. This paper presents the adaptation of three menu techniques for free hand interaction: Linear menu, Marking menu and FingerCount menu. The first study based on a Wizard-of-Oz protocol focuses on … Show more

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Cited by 45 publications
(40 citation statements)
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“…Bailly et al investigate and compare different menu techniques in [8]. Wilson and Benko developed a system with several projectors and depth cameras named LightSpace [9].…”
Section: Related Workmentioning
confidence: 99%
“…Bailly et al investigate and compare different menu techniques in [8]. Wilson and Benko developed a system with several projectors and depth cameras named LightSpace [9].…”
Section: Related Workmentioning
confidence: 99%
“…Bailly et al investigate and compare different menu techniques in [13]. Wilson and Benko developed a system with several projectors and depth cameras named LightSpace [14].…”
Section: Related Workmentioning
confidence: 99%
“…Conventional gesture controlled interfaces tend to misinterpret conversational gestures as input. A viable solution is the use of depth-activated marker menus [1]. The menu appearance is triggered by a fixed depth threshold with a Talwar-function hysteresis in order to compensate for non-linear arm movement (shown in Figure 3).…”
Section: Initial Findingsmentioning
confidence: 99%