2023
DOI: 10.29228/eriss.32
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Comparing the Accuracy and Reaction Times of Esports Players and Sport Sciences Students

Tunay SAYGI,
İlhan ODABAŞ

Abstract: The aim of this study is to compare the visual, auditory reaction and accuracy times of electronic sports players and sports sciences students. A total of 60 voluntary, including 30 sports sciences students with an average age of 21.70±1.55 years, who have been doing sports for 9.43±4.22 years, and 30 professional First Person Shooter (FPS) players with an average age of 23.30±1.11 years doing esports for 5.86±1.96 years, participated in the study.The tests were administered via web-based digital platforms. Vi… Show more

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“…This assessment is popular among individuals looking to improve their general skills and among esports athletes and gamers who require precise and rapid control to succeed in competitive gaming environments. Sayhi and Odabas [36] have noted the utility of similar games to mouse accuracy in training and assessing motor skills and cognitive processing speeds within gaming and professional contexts.…”
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confidence: 99%
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“…This assessment is popular among individuals looking to improve their general skills and among esports athletes and gamers who require precise and rapid control to succeed in competitive gaming environments. Sayhi and Odabas [36] have noted the utility of similar games to mouse accuracy in training and assessing motor skills and cognitive processing speeds within gaming and professional contexts.…”
mentioning
confidence: 99%
“…Regarding standardization, the MouseAccuracy.com test, while widely used, does not fall under traditional standardized tests in clinical settings. However, it is recognized for its consistency and reliability in gaming skill assessments [36]. This test, set at a challenging level for 30 s, aimed to measure indicators of participants' motor skills and cognitive processing speeds.…”
mentioning
confidence: 99%