2022
DOI: 10.47191/ijmra/v5-i9-20
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Comparison of Flow Field and A-Star Algorithm for Pathfinding in Tower Defense Game

Abstract: Tower Defense is a game genre that uses a pathfinding algorithm. Pathfinding is a way to find a path from one point to another; pathfinding itself has many variants with different scenarios. One of these algorithms is the A-Star algorithm, a well- known and commonly used method for game pathfinding. Another algorithm is the Flow Field algorithm, which is an algorithm that is not widely known and has become the topic in this following research. This research will be carried out by comparing the time required by… Show more

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