Comparison of Virtual Reality Exergames and Nature Videos on Attentional Performance: A Single-Session Study
Elena Rodríguez-Rodríguez,
Joaquín Castillo-Escamilla,
Francisco Nieto-Escamez
Abstract:Background/Objectives: This study aimed to investigate the acute effects of a single session of a VR exergame (Beat Saber) and a VR nature video (Ireland 4K) on attentional performance, using the Flanker and Attentional Blink (AB) tasks. The objective was to assess whether these VR interventions could enhance attentional control, as measured by improvements in response times and accuracy. Methods: A total of 39 psychology students, aged 19–25, were randomly assigned to one of three groups: VR exergame, VR natu… Show more
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