2019
DOI: 10.1098/rsos.180934
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Competition for novelty reduces information sampling in a research game - a registered report

Abstract: Incentive structures shape scientists' research practices. One incentive in particular, rewarding priority of publication, is hypothesized to harm scientific reliability by promoting rushed, low-quality research. Here, we develop a laboratory experiment to test whether competition affects information sampling and guessing accuracy in a game that mirrors aspects of scientific investigation. In our experiment, individuals gather data in order to guess true states of the world and face a tradeoff between guessing… Show more

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Cited by 8 publications
(7 citation statements)
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“…Another assumption-that scientists can only respond to competition by modifying their sample size and probability of abandonment-ignores other potential responses to competition (for example, increasing research effort 21,22,71 , but see refs. 23,72 ). Other extensions might allow questionable research practices 52 in response to competition.…”
Section: Discussionmentioning
confidence: 99%
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“…Another assumption-that scientists can only respond to competition by modifying their sample size and probability of abandonment-ignores other potential responses to competition (for example, increasing research effort 21,22,71 , but see refs. 23,72 ). Other extensions might allow questionable research practices 52 in response to competition.…”
Section: Discussionmentioning
confidence: 99%
“…In qualitative interviews, scientists admit to cutting corners in order to outcompete rivals 27 . In laboratory experiments using simple information-sampling paradigms, rewarding priority causes individuals to spend less time on exploration before making decisions between uncertain options 23,28 . More broadly, optimization models of scientists' behaviour suggest that, when novelty is disproportionately valued, scientists optimize their expected payoffs by conducting studies with low statistical power 6,29 .…”
mentioning
confidence: 99%
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“…workflow, hiring more individuals to work on a project, or allocating more of their working hours towards one problem as opposed to others). Empirical evidence suggests that competition increases effort in a variety of domains (21,22,79, but see 23,80). A useful extension could thus be to allow scientists to strategically adjust their research effort, in addition to their sample size and abandonment probability.…”
Section: Discussionmentioning
confidence: 99%
“…Instead, this simply caused people to collect less information before offering their solution. Thus, the competition mainly caused them to rely on guesswork and reduced the accuracy of solutions offered (Tiokhin & Derex, 2019). Further, a study using an experimental game with multiple rounds found that cooperation was disrupted once performance rankings were introduced (Chambers & Baker, 2018).…”
Section: Science As a Sports Competitionmentioning
confidence: 99%