As everyday products become more intelligent and interactive, there are growing interests on the methods to improve emotional value attached to the products. This paper presents a basic method of using temporal and dynamic design elements, in particular physical movements, to improve the emotional value of products. To utilize physical movements in design, a relation framework between movement and emotion was developed as the first step of the research. In the framework, the movement representing emotion was structurized in terms of three properties; velocity, smoothness and openness. Based on this framework, a new interactive device, 'Emotion Palpus', was developed, and a user study was also conducted. The result of the research is expected to improve emotional user experience when used as a design method or directly applied to design practice as an interactive element of products.