2009
DOI: 10.1609/aimag.v30i3.2250
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Computational Approaches to Storytelling and Creativity

Abstract: This paper deals with computational approaches to storytelling, or the production of stories by computers, with a particular attention on the way human creativity is modelled or emulated, also in computational terms. Features relevant to creativity and to stories are analysed, and existing systems are reviewed under the light of that analysis.The extent to which they implement the key features proposed in recent models of computational creativity is discussed. Limitations, avenues of future research and expect… Show more

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Cited by 110 publications
(71 citation statements)
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“…Most historical overviews of expressive systems in the literature today are confined to short blurbs in related-works sections, and upon further investigation these brief histories are often at best incomplete. For example, most accounts of the history of story generation cite Sheldon Klein's automatic novel writer [2] as the earliest known system (e.g., [1,6]), but in a recent paper undertaking the HEX initiative we have demonstrated that three other forgotten systems preceded Klein's [3].…”
Section: Overview: Topic and Goalsmentioning
confidence: 99%
“…Most historical overviews of expressive systems in the literature today are confined to short blurbs in related-works sections, and upon further investigation these brief histories are often at best incomplete. For example, most accounts of the history of story generation cite Sheldon Klein's automatic novel writer [2] as the earliest known system (e.g., [1,6]), but in a recent paper undertaking the HEX initiative we have demonstrated that three other forgotten systems preceded Klein's [3].…”
Section: Overview: Topic and Goalsmentioning
confidence: 99%
“…The computational creativity community has worked on automatic creation of fi stories for many years [32]. Most of this research has focused on high-level constructs such as plots and character development [6], although some work has also been done on lower-level linguistic issues [33].…”
Section: Narrative In Nlgmentioning
confidence: 99%
“…Built on the age-old tradition of storytelling, algorithmically generated stories can be used in a wide variety of domains such as computer games, training and education. In addition, research in story generation may shed light into the broader phenomena of computational creativity [6].…”
Section: Automatic Story Generationmentioning
confidence: 99%
“…However, in some domains, such as automated story generation [6] (which we used as our application domain), defining an evaluation function that captures the quality of a solution is a very hard problem. For this reason, we propose a new case revision approach that integrates argumentation into the case reuse process.…”
Section: Introductionmentioning
confidence: 99%