2020
DOI: 10.3389/frai.2020.00014
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Computational Creativity and Music Generation Systems: An Introduction to the State of the Art

Abstract: Computational Creativity is a multidisciplinary field that tries to obtain creative behaviors from computers. One of its most prolific subfields is that of Music Generation (also called Algorithmic Composition or Musical Metacreation), that uses computational means to compose music. Due to the multidisciplinary nature of this research field, it is sometimes hard to define precise goals and to keep track of what problems can be considered solved by state-of-the-art systems and what instead needs further develop… Show more

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Cited by 100 publications
(63 citation statements)
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“…The first one follows what Jordanous (2019) calls a “creative-practitioner-type approach, producing a system and then presenting it to others, whose critical reaction determines its worth as a creative entity”, even in real-time ( Collins, 2007 ). The second one is described by Carnovalini and Rodà (2020) : “have the author of the system describe the way it works and how it can be considered creative or not, and to what degree.” A third one is to evaluate artificially generated music in a concert setting, just as normal auditors would assess a live musical situation ( Eigenfeldt et al, 2012 ; Sturm et al, 2018 ), or in a museum-like setting for the case of the visual arts ( Edmonds et al, 2009 ). Finally, a fourth approach that we can identify is described in ( Yang and Lerch, 2020 ), who propose “informed objective metrics” to complement a subjective evaluation by a human.…”
Section: Computational Creativitymentioning
confidence: 99%
See 1 more Smart Citation
“…The first one follows what Jordanous (2019) calls a “creative-practitioner-type approach, producing a system and then presenting it to others, whose critical reaction determines its worth as a creative entity”, even in real-time ( Collins, 2007 ). The second one is described by Carnovalini and Rodà (2020) : “have the author of the system describe the way it works and how it can be considered creative or not, and to what degree.” A third one is to evaluate artificially generated music in a concert setting, just as normal auditors would assess a live musical situation ( Eigenfeldt et al, 2012 ; Sturm et al, 2018 ), or in a museum-like setting for the case of the visual arts ( Edmonds et al, 2009 ). Finally, a fourth approach that we can identify is described in ( Yang and Lerch, 2020 ), who propose “informed objective metrics” to complement a subjective evaluation by a human.…”
Section: Computational Creativitymentioning
confidence: 99%
“…It is also worth emphasizing that novelty often implies unpredictability and uncertainty, especially in the case of musical creativity (Daikoku et al, 2021). Carnovalini and Rodà (2020) observe that "the usual experience with machines is that we humans give a set of instructions to the machine along with some initial data (the input), and we expect the machine to behave in a way that is fully deterministic, always giving the same output when the same input is given". This idea of deterministic robots is apparently very opposed to the whole notion of creativity, which supposes something novel and valuable.…”
Section: Computational Creativitymentioning
confidence: 99%
“…Yang and Lerch [39] proposed a set of music metrics for assessing the musicality of machine generated music. Ji et al [40] as well as Carnovalini and Rodà [41] provide extensive surveys on the topic of machine music evaluation, we refer the interested reader to their articles.…”
Section: Generated Music Evaluationmentioning
confidence: 99%
“…A functional taxonomy and state of the art in music generation systems includes work by Herremans et al [28]. The main concepts, specific tasks, and open challenges of music generation were the topics of the work of Carnovalini et al in [29].…”
Section: Related Workmentioning
confidence: 99%