ACM SIGGRAPH 2016 Posters 2016
DOI: 10.1145/2945078.2945105
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Computational swept volume light painting via robotic non-linear motion

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Cited by 4 publications
(1 citation statement)
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“…While using a point light source, the process is time consuming. Recently, we have introduced a computational light painting system [Huang et al 2016] that swepts a flat-panel display showing successive contours of 3D model using a robot arm moving along some curved paths, resulting in three-dimensional high-fidelity light painting photographs. Despite that the results show convincing volumetric imagery, the frames displayed were not generated in real-time, thus causing shape distortion.…”
Section: Light Paintingmentioning
confidence: 99%
“…While using a point light source, the process is time consuming. Recently, we have introduced a computational light painting system [Huang et al 2016] that swepts a flat-panel display showing successive contours of 3D model using a robot arm moving along some curved paths, resulting in three-dimensional high-fidelity light painting photographs. Despite that the results show convincing volumetric imagery, the frames displayed were not generated in real-time, thus causing shape distortion.…”
Section: Light Paintingmentioning
confidence: 99%