“…While using a point light source, the process is time consuming. Recently, we have introduced a computational light painting system [Huang et al 2016] that swepts a flat-panel display showing successive contours of 3D model using a robot arm moving along some curved paths, resulting in three-dimensional high-fidelity light painting photographs. Despite that the results show convincing volumetric imagery, the frames displayed were not generated in real-time, thus causing shape distortion.…”