2019
DOI: 10.3233/jifs-179121
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Computer network security evaluation simulation model based on neural network

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Cited by 70 publications
(27 citation statements)
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“…VR is considered to be the highest level application of multimedia. It combines computer technology, visual physiology, and visual psychology, simulation technology, sensing technology, speech recognition, artificial intelligence and other high-tech technical means, which is the combination of new high-tech technologies in modern society [21]- [23]. The three-dimensional dynamic world constructed by VR technology has strong fidelity and real-time performance, which has the following characteristics: 1) Conceivability: in the three-dimensional dynamic space, users can obtain any virtual information in the space according to their own perception and judgment.…”
Section: ) Characteristics Of Vr Technologymentioning
confidence: 99%
“…VR is considered to be the highest level application of multimedia. It combines computer technology, visual physiology, and visual psychology, simulation technology, sensing technology, speech recognition, artificial intelligence and other high-tech technical means, which is the combination of new high-tech technologies in modern society [21]- [23]. The three-dimensional dynamic world constructed by VR technology has strong fidelity and real-time performance, which has the following characteristics: 1) Conceivability: in the three-dimensional dynamic space, users can obtain any virtual information in the space according to their own perception and judgment.…”
Section: ) Characteristics Of Vr Technologymentioning
confidence: 99%
“…In the past, linear time series models such as ARMA and GARCH were often used for forecasting. In recent years, with the development of mechanical learning, various neural networks have begun to be suitable for stock price forecasting [2].…”
Section: Introductionmentioning
confidence: 99%
“…The high cost of this research is not conducive to popularization [ 4 ]. George Jr proposed that backside culling is a preprocessing technology for computer graphics that can speed up the rendering of polyhedrons and showed how to modify this technology to reduce collision detection in physics-based simulation and animation systems [ 5 ]. For necessary boundary element inspection, at each time step, George Jr determines an a priori surface that cannot be part of the contact between two polyhedrons and can therefore be eliminated.…”
Section: Introductionmentioning
confidence: 99%