1988
DOI: 10.1887/0852743920
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Computer Simulation Using Particles

Abstract: This book on numerical physics deals with the use of particle methods in simulating plasmas and plasmalike media. All the principal steps of a computer experiment are described starting with the physical phenomenon. Much attention is paid to the computer testing of programs. The methods are illustrated in detail on some examples of plasma physics, astrophysics, semiconductor physics, and solid state physics.There are 12 chapters: 1. Computer experiments using particle models; 2. A one-dimensional plasma model;… Show more

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Cited by 4,660 publications
(4,291 citation statements)
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“…61 We chose the velocity Verlet algorithm, because it yields velocities and positions at a specific time t rather than at other times. 59 The velocities are, in turn, needed to compute the kinetic energy (which is necessary to couple the system to the thermal bath) and to compute friction forces, as is done in the accompanying paper. 54 Another advantage of the velocity Verlet algorithm is that it is symplectic (allowing, in particular, for an approximate conservation of the total energy in long-time simulations 62-64 ) and timereversible.…”
Section: Integrating the Equations Of Motionmentioning
confidence: 99%
“…61 We chose the velocity Verlet algorithm, because it yields velocities and positions at a specific time t rather than at other times. 59 The velocities are, in turn, needed to compute the kinetic energy (which is necessary to couple the system to the thermal bath) and to compute friction forces, as is done in the accompanying paper. 54 Another advantage of the velocity Verlet algorithm is that it is symplectic (allowing, in particular, for an approximate conservation of the total energy in long-time simulations 62-64 ) and timereversible.…”
Section: Integrating the Equations Of Motionmentioning
confidence: 99%
“…The particle-in-cell (PIC) algorithm [38][39][40] consists of numerous consecutive time-steps. At each time-step the field is calculated in the whole volume of interest and ion cloud motion in this field is simulated.…”
Section: Particle-in-cell Algorithmmentioning
confidence: 99%
“…1,2,4,34-37 His calculations were initially performed in 2D Cartesian and cylindrical confinement geometries utilizing the Monte Carlo algorithm to treat ion-neutral collisions. 5,[38][39][40] As was shown by Mitchell, at low magnetic field, high number density, or closely spaced cyclotron frequency separation, the ion motion dynamics becomes considerably more complicated than just a frequency shift. Later on 6 he carried out a more realistic 3D many particles simulation of trapped ion clouds incorporating space charge effects (coulombic and image charge interactions) for a sufficiently large ion population.…”
mentioning
confidence: 95%
“…We chose the dimensionless LJ unit throughout the article where the distances, energies, time, and temperature are measured in unit of r, e, s 5 f 0 r 2 /e, 5,14 and e/k B , respectively. The neighbor-list method [37][38][39] and leap-frog method 14,15,40,41 were used in conducting CGH-MD simulation so as to achieve computational efficiency. The integration time step dt was set at 0.002-0.005 in unit of s as suggested in the literature.…”
Section: Methodsmentioning
confidence: 99%