2022
DOI: 10.1056/evidoa2200121
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Computerized Games versus Crosswords Training in Mild Cognitive Impairment

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Cited by 14 publications
(12 citation statements)
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“…Because the primary outcome of this trial was within-network DMN FC, we did not adjust p -values for multiple comparisons; therefore, these secondary findings should be viewed as preliminary. Though no direct correlation between change in DMN FC and cognitive outcomes was demonstrated, these exploratory findings nevertheless support the overall trial findings in which the primary cognitive outcome measure, Alzheimer’s Disease Assessment Scale-Cognitive Subscale (ADAS-Cog) 11, showed a small, but significant, decline for games compared to improvement for crosswords within the LMCI group as well as across all subjects [ 12 ]. However, within the EMCI group, there was no difference between crosswords and games in any cognitive or functional outcomes [ 12 ].…”
Section: Discussionmentioning
confidence: 52%
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“…Because the primary outcome of this trial was within-network DMN FC, we did not adjust p -values for multiple comparisons; therefore, these secondary findings should be viewed as preliminary. Though no direct correlation between change in DMN FC and cognitive outcomes was demonstrated, these exploratory findings nevertheless support the overall trial findings in which the primary cognitive outcome measure, Alzheimer’s Disease Assessment Scale-Cognitive Subscale (ADAS-Cog) 11, showed a small, but significant, decline for games compared to improvement for crosswords within the LMCI group as well as across all subjects [ 12 ]. However, within the EMCI group, there was no difference between crosswords and games in any cognitive or functional outcomes [ 12 ].…”
Section: Discussionmentioning
confidence: 52%
“…Among LMCI participants, dropout rate was marginally greater for games (6/30 = 20%) than crosswords (5/33 = 15.2%). Cognitive and functional outcomes in the trial have been reported elsewhere [ 12 ]. Among the 107 subjects who were randomized, 20 additional subjects were excluded based on failed fMRI QC and preprocessing criteria (12/51 for games, 8/56 for crosswords), leaving a total of 87 subjects (39 for games and 48 for crosswords) with both baseline and 78 week fMRI data.…”
Section: Resultsmentioning
confidence: 99%
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“…In the 2020 Lancet report, Livingston et al (2020) list additional risk factors that include education. While education is often set earlier in life, older adults who engage in stimulating activities such as reading, crossword puzzles, and discussion of local/national issues were reported to experience better cognitive outcomes ( Chang, et al, 2021 ; Devanand et al, 2022 ; Parisi et al, 2015). The degree to which the cognitive activity has a social aspect is also important to consider.…”
Section: Introductionmentioning
confidence: 99%