2009 IEEE/WIC/ACM International Joint Conference on Web Intelligence and Intelligent Agent Technology 2009
DOI: 10.1109/wi-iat.2009.209
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Computing Bayes-Nash Equilibria through Support Enumeration Methods in Bayesian Two-Player Strategic-Form Games

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Cited by 12 publications
(10 citation statements)
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“…To conduct our experimental study, we have used the generator of Π-games proposed in (Ben Amor et al 2019a). This generator, based on GAMUT (Nudelman et al 2004), is available at (Ben Amor et al 2019b) and is essentially based on the approach of (Ceppi, Gatti, and Basilico 2009) for the generation of Bayesian games. The Π-game generator first takes as input the class of the game, the number of degrees in ∆, if necessary the number of players n, the number of actions |A i | and types |Θ i | of player i.…”
Section: Methodsmentioning
confidence: 99%
“…To conduct our experimental study, we have used the generator of Π-games proposed in (Ben Amor et al 2019a). This generator, based on GAMUT (Nudelman et al 2004), is available at (Ben Amor et al 2019b) and is essentially based on the approach of (Ceppi, Gatti, and Basilico 2009) for the generation of Bayesian games. The Π-game generator first takes as input the class of the game, the number of degrees in ∆, if necessary the number of players n, the number of actions |A i | and types |Θ i | of player i.…”
Section: Methodsmentioning
confidence: 99%
“…In Bayesian games, if the players do not know neither its own type nor the type of the other players, the ex-ante Bayesian Nash Equilibrium (BNE) should be used; if the player knows its own type but not the other players' type, the ex-interim BNE should be used; and if the players know all the players' types, the ex-post BNE should be used. Interested readers are referred to Shoham and Leyton-Brown, (34) Ceppi et al (35) for more information. In Bayesian CPP game, it is assumed that the defender is unique, while the attackers can be various types, such as terrorist, environment activist, disgruntled employee etc.…”
Section: Bayesian Simultaneous Cpp Gamementioning
confidence: 99%
“…Ceppi at el. (35) developed three algorithms for computing ex-interim BNE for 2-player games, namely the B-PNS (based on Support Enumeration), the B-LC (based on Linear Complementarity formulation), and the B-SGC (based on Mixed Integer Linear Programming). In this research, the B-SGC algorithm is employed.…”
Section: Bayesian Simultaneous Cpp Gamementioning
confidence: 99%
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“…These examples are significantly related to a Bayesian Nash equilibrium (BNE), which is an equilibrium concept where all players select their strategies that make their expected utility higher. However, there are not so much computation tools or algorithms specific for the Bayesian game, such as [10,11]. Therefore, the authors think that it is important to facilitate more efficient numerical computation for the Bayesian game.…”
Section: Introductionmentioning
confidence: 99%