2020
DOI: 10.1111/cgf.14140
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Computing the Bidirectional Scattering of a Microstructure Using Scalar Diffraction Theory and Path Tracing

Abstract: Figure 1: Our model adds multiple scattering from geometric optics to scalar diffraction theory and captures both multiple scattering and diffraction effects in the light scattering by surfaces. Here, we apply two different surface microstructures to the same macroscopic geometry (the Stanford dragon, https://graphics.stanford.edu/data/3Dscanrep/) and illustrate the effect of multiple scattering.

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Cited by 15 publications
(5 citation statements)
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References 48 publications
(95 reference statements)
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“…Material models that dictate the direction and intensity of further light propagation is the component needed to complete the scene. There is currently a large variety of models describing reflection from surfaces, including spectral ones [33,34,35], and extending to the refraction cases [36,37], and imitating various optical phenomena [38,39,40,41]. The scattering volumes below the surfaces can be modelled [42] by known material parameters obtained through a measurement.…”
Section: Modelling Appearance Printing: Current State and Challengesmentioning
confidence: 99%
“…Material models that dictate the direction and intensity of further light propagation is the component needed to complete the scene. There is currently a large variety of models describing reflection from surfaces, including spectral ones [33,34,35], and extending to the refraction cases [36,37], and imitating various optical phenomena [38,39,40,41]. The scattering volumes below the surfaces can be modelled [42] by known material parameters obtained through a measurement.…”
Section: Modelling Appearance Printing: Current State and Challengesmentioning
confidence: 99%
“…Some work is dedicated to rendering of diffraction effects in periodic 2D structures [14], [15] or an explicitly defined patch of microgeometry [16], or rendering of the interference effects in plane-parallel thin films [17]. The reflectance model is then based on theory from optics.…”
Section: Related Workmentioning
confidence: 99%
“…Amongst the first to consider wave effects in rendering are Moravec [1981]; Stam [1999]. Later work includes the rendering of iridescent and pearlescent materials [Guillén et al 2020]; diffractive scratches [Velinov et al 2018;Werner et al 2017]; diffractive surface models, with explicit microgeometry [Falster et al 2020;Yan et al 2018] or statistical surface profiles [Holzschuch and Pacanowski 2017;; and, thin-film interference at a soap bubbles [Huang et al 2020] or due to a dielectric layer over a conductor [Belcour and Barla 2017;Kneiphof et al 2019]. Synthesis of BSDFs that account for wave interference was discussed by Toisoul and Ghosh [2017].…”
Section: Related Workmentioning
confidence: 99%