Proceedings of the ACM Symposium on Virtual Reality Software and Technology 2000
DOI: 10.1145/502390.502406
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Conceptual free-form styling on the responsive workbench

Abstract: A two-handed 3D styling system for fl'ee-form surfaces in a table-like Virtual Environment, the Responsive Workbench (I~WB)TM , is described. Intuitive curve and surface deformation tools based on variational modeling and interaction techniques adapted to 3D V R modeling applications are proposed. The user draws curves (cubic B-splines) directly in the Virtual Environment using a stylus as an inpue device, The era'yes are connected automatically, such that a curve network develops. A combination of automatic a… Show more

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Cited by 44 publications
(42 citation statements)
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“…Alternative approaches, such as FreeDrawer [9] and Fiorentino et al's stroke segmentation and filtering [10], filter freehand input into smooth spline approximations. Tape drawing-based approaches like ours act as a user driven filter.…”
Section: B Freehand 3d Drawing Systemsmentioning
confidence: 99%
“…Alternative approaches, such as FreeDrawer [9] and Fiorentino et al's stroke segmentation and filtering [10], filter freehand input into smooth spline approximations. Tape drawing-based approaches like ours act as a user driven filter.…”
Section: B Freehand 3d Drawing Systemsmentioning
confidence: 99%
“…In a traditional CAD pipeline, engineers start by defining a wireframe of the desired model, which then needs to be turned into a surface representation for analysis, simulation, and manufacturing. More recently, sketching tools [Wesche and Seidel 2001;Bae et al 2008;Schmidt et al 2009;Grimm and Joshi 2012] offer intuitive means for drawing 3D curves using 2D input devices, allowing artists to quickly come up with concept designs. Even though these sketches may not be used for defining the final product, surface visualization could help users better appreciate their design [Abbasinejad et al 2011;Bessmeltsev et al 2012].…”
Section: Introductionmentioning
confidence: 99%
“…3D spatial input was tried on a desktop computer when the 3D output device was not running smoothly [4]. As stereoscopic images and immersive projection environment have become more common, creating geometries through spatial curves [5], gesture input [6] and 3D input wand has been attempted in various ways. Generally, using a 3D spatial input system in a 3D environment with a haptic device enhances approachability to virtual space and alleviates the awareness of the difference inherent in the 3D input interface, enabling more precise input [8].…”
Section: Spatial Input Systemmentioning
confidence: 99%