2014
DOI: 10.1002/jcop.21608
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Connections and Communities in Virtual Worlds Designed for Children

Abstract: As more and more people are interacting through online spaces, questions emerge as to how these computer-mediated interactions impact people's social connections and ability to form communities. Some of the online spaces that are exceedingly popular are virtual worlds designed specifically for children. This study, using participant-observations and content analysis, explored how users communicate, form connections, and develop community in children's virtual worlds. This 3-year study found that users find cre… Show more

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Cited by 14 publications
(20 citation statements)
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“…influence, defined as the sense one affects the community and its members; and immersion, defined as a state of flow during community navigation. These studies (Loomis & Friesen, 2011;Reich et al, 2014) highlight the ability to form communities even when members do not know each other offline, and even with restrictive site policies that limit communication, as was the case in the study on children's websites. These studies support the conceptualization of sharing personal information as an antecedent to sense of community (Blanchard, 2008).…”
Section: Community Building and Maintenancementioning
confidence: 93%
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“…influence, defined as the sense one affects the community and its members; and immersion, defined as a state of flow during community navigation. These studies (Loomis & Friesen, 2011;Reich et al, 2014) highlight the ability to form communities even when members do not know each other offline, and even with restrictive site policies that limit communication, as was the case in the study on children's websites. These studies support the conceptualization of sharing personal information as an antecedent to sense of community (Blanchard, 2008).…”
Section: Community Building and Maintenancementioning
confidence: 93%
“…The largest category, community building and maintenance, houses seven articles that address the creation and upkeep of communities. Researchers explored online communities of third culture and missionary children (Loomis & Friesen, 2011), children in general (Reich, Black, & Korobkova, 2014), older Chinese migrants (Li, Hodgetts, & Sonn, 2014), social media in general (Niland, Lyons, Goodwin, & Hutton, 2015;Reich, 2010), World of Warcraft (WoW) players , and homeless people in Madrid (Vázquez, Panadero, Martín, & del Val Diaz-Pescador, 2015). Most of these studies are descriptive in nature, although one-Reich (2010)-directly tested hypotheses.…”
Section: Community Building and Maintenancementioning
confidence: 99%
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“…As Reich, Black and Korobkova (2014) point out in their study of children's use of virtual spaces, there is also an important opportunity for research such as this to explore the subversive, unintended and emergent use of such technology and spaces, in relation to peers but also in relation to family members.…”
Section: Introductionmentioning
confidence: 99%