“…With the growing use of virtual reality (VR) in lighting research, Leontopoulos et al 9 investigated the potential negative effects of blue light exposure through VR head-mounted displays on eye safety by examining the blue light hazard of current state-of-the-art and prototype VR displays compared to existing standards. Lastly, Yu et al 10 examined the light field, consisting of both emissive light sources and indirect surface (inter-)reflections, and its colourimetric properties in uni-chromatic spaces illuminated by white light using physical and simulated experiments.…”