2002
DOI: 10.1016/s0924-0136(02)00626-x
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Construction of a realistic scene in virtual turning based on a global illumination model and chip simulation

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Cited by 11 publications
(6 citation statements)
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“…Over the years, there is a lot of active research in both conceptual constructive virtual manufacturing systems. WANG et al [3] presented an immerse virtual turning system based on global illumination model. LI et al [4] developed an object oriented prototype system based on virtual reality for maintaining training.…”
Section: Introductionmentioning
confidence: 99%
“…Over the years, there is a lot of active research in both conceptual constructive virtual manufacturing systems. WANG et al [3] presented an immerse virtual turning system based on global illumination model. LI et al [4] developed an object oriented prototype system based on virtual reality for maintaining training.…”
Section: Introductionmentioning
confidence: 99%
“…But the biggest advantage is to realize fast collision detection by using the bounding box for collision detection. According to this specific system, we adopt the axial bounding box method in order to improve the efficiency of collision detection [8]. For example, there is a very heavy workload to check the intersections between all the sides and faces of the two complicated models which is directly used in the collision detection.…”
Section: B Using Javascript For Collision Detectionmentioning
confidence: 99%
“…A new application framework "enhanced virtual machining" was developed by Lin and Shen [6] to quantitatively predict the part geometry errors. Wang et al [7] proposed an illumination model to build a realistic turning machining scene such as chip formation during machining operation. Haptic rendering in milling and grinding operations were also reported in [8] and [9] respectively.…”
Section: Related Workmentioning
confidence: 99%