“…Zooming into these pertinent contexts, the game-based education situates itself in classroom settings, and explores how game designs and gamification can be garnered to improve curriculum development (Gilliam et al, 2016), teaching strategies (Hamari & Nousiainen, 2015;Hébert & Jenson, 2019), students' in-class motivation (Huizenga et al, 2009), assessment of learning outcomes (Kalmpourtzis & Romero, 2020), and students' achievements in pertinent school subjects (Lei et al, 2022), among others. Over time, education researchers have investigated and advocated for the benefits of game-based approaches, compared to conventional instructional methods, in utilizing game features to overcome hierarchical power dynamics (Gkogkidis & Dacre, 2020) and thereby drive engagement of all involved parties (Abdul Jabbar & Felicia, 2015).…”