“…(ii) continuous-time nonstandard optimization can explore a multiself intrapersonal game (e.g., Ekeland and Pirvu, 8 Ekeland and Lazrak, 9 Ekeland et al, 4 Marín-Solano and Shevkoplyas, 5 Marín-Solano and Patxot, 1 Basak and Chabakauri, 3 Björk et al 10 ). (iii) discrete-time nonstandard optimization arms HJBs with parameters such that users can easily create visual graphs (e.g., Karp,11 Marín-Solano and Navas, 12 Marín-Solano and Navas, 13 de-Paz et al, 14 de-Paz et al 15 ). However, due to lack of explicit parameters in HJBs, most existing HJBs cannot capture present bias, nor can easily visualize the results.…”