2019
DOI: 10.1038/s41598-018-36570-2
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Contagious yawning in virtual reality is affected by actual, but not simulated, social presence

Abstract: Contagious yawning occurs in humans and a few other highly social animals following the detection of yawns in others, yet the factors influencing the propagation of this response remain largely unknown. Stemming from earlier laboratory research, we conducted five experiments to investigate the effects of social presence on contagious yawning in virtual reality (VR). We show that, similar to a traditional laboratory setting, having a researcher present during testing significantly inhibited contagious yawning i… Show more

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Cited by 38 publications
(22 citation statements)
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References 60 publications
(88 reference statements)
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“…Future research could look into ways of improving the behavior of humans toward non‐player characters. It should be noticed that a previous study has found a positive correlation between the presence of the researcher in the VR experimental room and the respect for social norms from the side of the participant 30 . This finding does not contradict the findings in these four experiments, but it seems to imply that the antisocial behavior from the participants in these experiments could have been worse if the researcher was not present in the room.…”
Section: Challenges and Recommendationssupporting
confidence: 47%
“…Future research could look into ways of improving the behavior of humans toward non‐player characters. It should be noticed that a previous study has found a positive correlation between the presence of the researcher in the VR experimental room and the respect for social norms from the side of the participant 30 . This finding does not contradict the findings in these four experiments, but it seems to imply that the antisocial behavior from the participants in these experiments could have been worse if the researcher was not present in the room.…”
Section: Challenges and Recommendationssupporting
confidence: 47%
“…Yawning is also socially modulated: it is more likely to occur in real social settings, as a result of yawn contagion (Provine, 1989;2005). However, in Virtual Reality (VR) trials, the physical presence of a researcher during testing significantly inhibited contagious yawning, even though participants were viewing a virtual environment (and virtual yawns) and were unable to see the researcher (Gallup et al, 2019).…”
Section: J O U R N a L P R E -P R O O Fmentioning
confidence: 99%
“…Wienrich, Gross, Kretschmer, and Muller‐Plath (2018) documented an inhibition of return effect towards virtual avatars – an effect which was previously believed to only be triggered by other human beings. In a study by Gallup, Vasilyev, Anderson, and Kingstone (2019), by contrast, contagious yawning was inhibited in the presence of a real conspecific, but not in the presence of a virtual agent. In the latter study, however, the virtual agent showed no meaningful social behaviour – a possible prerequisite for perceiving an agent as believable and activating natural modes of social information processing.…”
Section: Introductionmentioning
confidence: 95%