Proceedings of the Fifteenth Workshop on Innovative Use of NLP for Building Educational Applications 2020
DOI: 10.18653/v1/2020.bea-1.19
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Context-based Automated Scoring of Complex Mathematical Responses

Abstract: The tasks of automatically scoring either textual or algebraic responses to mathematical questions have both been well-studied, albeit separately. In this paper we propose a method for automatically scoring responses that contain both text and algebraic expressions. Our method not only achieves high agreement with human raters, but also links explicitly to the scoring rubric -essentially providing explainable models and a way to potentially provide feedback to students in the future.

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Cited by 4 publications
(9 citation statements)
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“…In addition, the assessment of content and context in student texts frequently uses features such as word n-grams (i.e. chunks of n adjacent word tokens) (Riordan et al, 2020;Cahill et al, 2020) and Part-of-speech (POS) n-grams (Phandi et al, 2015;Kumar et al, 2020). Where assessment takes into account the task prompt to ensure that the student's text is relevant to the prompt, word overlap between the student text and the prompt has been used as a feature set (Phandi et al, 2015;Nguyen & Litman, 2018;Kumar et al, 2020).…”
Section: Feature Sets and Modelsmentioning
confidence: 99%
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“…In addition, the assessment of content and context in student texts frequently uses features such as word n-grams (i.e. chunks of n adjacent word tokens) (Riordan et al, 2020;Cahill et al, 2020) and Part-of-speech (POS) n-grams (Phandi et al, 2015;Kumar et al, 2020). Where assessment takes into account the task prompt to ensure that the student's text is relevant to the prompt, word overlap between the student text and the prompt has been used as a feature set (Phandi et al, 2015;Nguyen & Litman, 2018;Kumar et al, 2020).…”
Section: Feature Sets and Modelsmentioning
confidence: 99%
“…We refer to this task as student free-text evaluation. Depending on the task, students' texts can range from short answers to question prompts that consist of few phrases (Maharjan & Rus, 2019) to short answers consisting of multiple sentences or a paragraph (Cahill et al, 2020), and finally to fully-fledged essays (Dong et al, 2017;Gong et al, 2021).…”
Section: Introductionmentioning
confidence: 99%
“…Intelligent gamebased learning systems (Lester et al, 2013;Richey et al, 2021) present significant benefits for practicing math concepts in smart spaces (Pires et al, 2019;Sun et al, 2021), specifically for early childhood education (Skene et al, 2022). Adapting NLP techniques to build various educational applications has been an appealing area of research for quite some time (Meurers, 2012;Blanchard et al, 2015;Lende and Raghuwanshi, 2016;Taghipour and Ng, 2016;Raamadhurai et al, 2019;Cahill et al, 2020;Ghosh et al, 2020). To slightly narrow down on these applications, building conversational agents for the smart education has been widely studied in the community (Graesser et al, 2004;Litman and Silliman, 2004;Kerry et al, 2009;Roos, 2018;Winkler and Söllner, 2018;Palasundram et al, 2019;Winkler et al, 2020).…”
Section: Related Workmentioning
confidence: 99%
“…Investigating Artificial Intelligence (AI) systems that can help children in their learning process has been a challenging yet exciting area of research (Chassignol et al, 2018;Zhai et al, 2021). Utilizing Natural Language Processing (NLP) for building educational games and applications has gained popularity in the past decade (Lende and Raghuwanshi, 2016;Cahill et al, 2020). Game-based learning systems can offer significant advantages in teaching fundamental math concepts interactively, especially for younger students (Skene et al, 2022).…”
Section: Introductionmentioning
confidence: 99%
“…Investigating intelligent systems to assist children in their learning process has been an attractive area of research (Jia et al, 2020). Employing Natural Language Processing (NLP) for building educational applications has also gained popularity in the past decade (Meurers, 2012;Lende and Raghuwanshi, 2016;Taghipour and Ng, 2016;Cahill et al, 2020). Game-based learning environments can enhance significant benefits in teaching basic math concepts interactively, particularly for young learners (Skene et al, 2021).…”
Section: Related Workmentioning
confidence: 99%