2019
DOI: 10.1109/toh.2019.2934104
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Continuous Collision Detection for Virtual Proxy Haptic Rendering of Deformable Triangular Mesh Models

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Cited by 11 publications
(10 citation statements)
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“…Ding et al [2] proposed a method utilizing triangle-proxy CCD and Proxy Pop-out processes to solve this problem. Triangle-proxy CCD computes the CCD between the triangle and the proxy by solving the coplanar condition between the moving triangle and the proxy center.…”
Section: Haptic Rendering With Continuous Collision Detectionmentioning
confidence: 99%
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“…Ding et al [2] proposed a method utilizing triangle-proxy CCD and Proxy Pop-out processes to solve this problem. Triangle-proxy CCD computes the CCD between the triangle and the proxy by solving the coplanar condition between the moving triangle and the proxy center.…”
Section: Haptic Rendering With Continuous Collision Detectionmentioning
confidence: 99%
“…As described in Sect. 2.2, CCD between the proxy and dynamic triangular models can be computed using a sphere proxy [2]. Here, we extend the method used in [2] via the MSP model.…”
Section: Multi-sphere Proxy Model For a Virtual Toolmentioning
confidence: 99%
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