2007
DOI: 10.1016/j.gmod.2006.09.007
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Contour-based surface reconstruction using MPU implicit models

Abstract: This paper presents a technique for creating a smooth, closed surface from a set of 2D contours, which have been extracted from a 3D scan. The technique interprets the pixels that make up the contours as points in ℝ(3) and employs Multi-level Partition of Unity (MPU) implicit models to create a surface that approximately fits to the 3D points. Since MPU implicit models additionally require surface normal information at each point, an algorithm that estimates normals from the contour data is also described. Con… Show more

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Cited by 40 publications
(34 citation statements)
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“…However, due to space constraints, further comparison with these techniques will be the subject of future work. Finally, we will also show that our algorithm compares favorably with existing surface reconstruction algorithms [2,5,21,20,19].…”
Section: Introductionmentioning
confidence: 84%
See 3 more Smart Citations
“…However, due to space constraints, further comparison with these techniques will be the subject of future work. Finally, we will also show that our algorithm compares favorably with existing surface reconstruction algorithms [2,5,21,20,19].…”
Section: Introductionmentioning
confidence: 84%
“…Following the quantitative information given in [19], we compare the performances of power watershed for the Stanford bunny reconstruction with different methods [2,5,21,20,19]. All these methods, including the power watershed, reconstruct a surface close to the Bunny set of dots, with an error comprised between 2 × 10 −4 and 6 × 10 −4 .…”
Section: Comparison With Some Other Approachesmentioning
confidence: 99%
See 2 more Smart Citations
“…See the papers by Nonato et al [6] and Braude et al [1] and the references therein for examples of mesh and voxel-based solutions, respectively. Previous solutions to the multiphase problem have all been of the voxel-based type.…”
Section: Introductionmentioning
confidence: 99%