2005
DOI: 10.1109/tsmca.2004.838459
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Control and Learning of Ambience by an Intelligent Building

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Cited by 75 publications
(32 citation statements)
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“…Most of these approaches perform time series analysis based on sensory data collected. In particular, data mining prediction techniques (e.g., casebased reasoning [22]), soft computing prediction techniques (e.g., fuzzy rule based learning [23]) and statistical modeling prediction techniques (e.g., based on Markov chains [24]) are used often. Usually cognitive models underlying human behavior are not considered in these approaches.…”
Section: Discussionmentioning
confidence: 99%
“…Most of these approaches perform time series analysis based on sensory data collected. In particular, data mining prediction techniques (e.g., casebased reasoning [22]), soft computing prediction techniques (e.g., fuzzy rule based learning [23]) and statistical modeling prediction techniques (e.g., based on Markov chains [24]) are used often. Usually cognitive models underlying human behavior are not considered in these approaches.…”
Section: Discussionmentioning
confidence: 99%
“…This implies that the data acquisition process and feedback obtaining process have to be carried out as unobtrusively as possible (Rutishauser et al, 2005); for example, by means of sensors installed in standard devices. The concept of an ideal proactive environment suggests an environment where the interaction with the user is carried out through standard devices such as switches or remote controls, but when this is not possible, friendly multimodal interfaces are considered (Turunen et al, 2007;Partala et al, 2006;Coen, 1998).…”
Section: Importance Of the Usermentioning
confidence: 99%
“…On a question-by-question basis, one BigScreen-related question (6) and three overall questions (13,14,16) elicited significantly higher responses (t-test, p < 0.05) from the active group. It is clear that active people were more positive about the Ada exhibit as a whole; however, passive visitors were more likely to say that they were imitating the actions of others (Q12).…”
Section: B Visitor Opinions and Behaviormentioning
confidence: 96%
“…However, realtime interactions over larger areas and with larger numbers of users have proved to be more difficult to achieve. Building control systems have been developed that can learn user preferences by using passive infra-red sensors and light switches to control room lighting and window blinds [14], and input-only (non-robotic) surveillance systems have been created that can track humans and other objects over relatively large areas [9,[15][16][17][18]. Despite these advances, the technical and logistical challenges of tracking large numbers of willing human subjects and providing them with repeatable stimuli still present a considerable barrier to conducting behavioral experiments.…”
Section: Introductionmentioning
confidence: 99%